

Tenchu features nicely-animated characters and some of the goriest battles around. To help you defeat the last boss in Mission 4, add a grenade to your Inventory and toss It before using your sword.In Mission 3, stay close to the perimeter wall and avoid straying toward the center where you'll be spotted.If you're attacked by two enemies at once, position yourself so one Is In front of the other and takes the punishment meant for you.Even if you're spotted by an enemy, you can still hide in the shadows to set up for a stealth kill.If you're a gamer who isn't into twitch action, but you want something a little more intense than an RPG, step into Tenchu's dojo. In addition to your sword, you'll be able to use other weapons, like shurikens, caltrops, poisoned rice, and smoke bombs. It's especially useful when you're setting up for a gruesomely delightful stealth kill. To aid you in your quest, Tenchu features a Ki meter (your sixth sense), which lets you know if you're near an enemy and if they've seen you. In each, you must complete certain objectives- invasions, assassinations, and so on-which all require stealth and cunning instead of running and gunning. Tenchu's gameplay is deliberately paced, thrusting you into hostile, environments, such as forests, towns, and caves, through 10 missions. Tenchu: Stealth Assassins has creeped up on your PlayStation, offering a Tomb Raider-like experience that mixes action and stealth into an excellent, well-rounded adventure. If he doesn't see you, more often than not he goes down-if they spot you though, the action turns into a hack-and-siash fest with lots of blood.Įnter the world of feudal Japan where your only friends are your sword and the cover of night.

Once you find a target to kill, drop to the floor, sneak up behind him and let rip. Getting there is easy-as you always have a seriously groovy grappling hook at your disposal which you simply aim and fire to get airborne. Movement around the levels is best made up on the rooftops where no one can see you. The game is full of helpful ninja-ly advice like "never let your enemy see your face" and from spending some time with a near complete version it would appear to reward you for keeping quiet. As the adventure unfolds you will have to make use of more and more advanced ninja techniques. More often than not these involve bumping off some kind of bad guy as quietly as possible. The basic premise here is this you are a ninja (one of two characters-big, mean-looking chap called Rikimaru-big sword, big flappy trousers, or a petite cheeky-looking girl called Ayame-two small swords, penchant for slitting throats) who has to pop into various feudal situations and complete certain missions.
